persoMesh Class Reference

Class containing a mesh representing a person, what mean you can speak to it. More...

#include <actionMesh.h>

Inheritance diagram for persoMesh:
observationMesh actionMesh staticMesh

List of all members.

Public Member Functions

 persoMesh (ACTION_TYPE=ACTION_PERSO)
 ~persoMesh ()
virtual int init (int, IAnimatedMeshSceneNode *, int, int)
int getAnim ()
int getBegin ()
int getEnd ()

Private Attributes

int anim
int begin
int end

Detailed Description

Class containing a mesh representing a person, what mean you can speak to it.

Todo:
Implement and make working this class

Definition at line 154 of file actionMesh.h.


Constructor & Destructor Documentation

persoMesh::persoMesh ( ACTION_TYPE  = ACTION_PERSO  ) 
persoMesh::~persoMesh (  ) 

Member Function Documentation

int persoMesh::getAnim (  ) 
int persoMesh::getBegin (  ) 
int persoMesh::getEnd (  ) 
virtual int persoMesh::init ( int  ,
IAnimatedMeshSceneNode *  ,
int  ,
int   
) [virtual]

Member Data Documentation

int persoMesh::anim [private]

Definition at line 166 of file actionMesh.h.

int persoMesh::begin [private]

Definition at line 167 of file actionMesh.h.

int persoMesh::end [private]

Definition at line 168 of file actionMesh.h.


The documentation for this class was generated from the following file:
 All Classes Files Functions Variables Enumerations Enumerator Friends

Generated on Wed Sep 9 18:20:16 2009 for The Merry Turnip by  doxygen 1.6.1