# Godot 4.2 dev 6 + PR 82729 Built from `master` commit 57a6813bb8bc2417ddef1058d422a91f0c9f753c, with PR #82729 applied on top: https://github.com/godotengine/godot/pull/82729/ (commit 2c28442989a646acc26c241c8544180e17876429) Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev6, you should define `GODOT_VERSION_STATUS=dev6` in your build environment prior to compiling.